Medical Mnemonist Podcast

Game Thinking in Medicine with Professor Karl Kapp Recap

Karl Kapp is a Professor at Bloomberg University and author of several books about gamification and game thinking. Karl received a Doctorate of Education in the Instructional Design program at the University of Pittsburgh. He is also a frequent speaker and business consultant, helping organizations to implement learning strategies through technology.

Today’s episode continues conversations about gaming in medical education and how to use creative and interactive modalities to benefit education.


0:52 What Gamification Means to Karl

3:19 The Main Approaches to Gamification Design: Structural and Content

4:50 Learning Objections: Retaining Information by Creating Engaging Challenges

5:30 Gamification as a Design Affordance

7:00 Confidence Builds Competence: Implementing Gamification Before Residency

9:50 Overcoming the Stigma of Fun Learning Approaches

11:35 Creating Desirable Difficulty

12:20 How Society Impacts Gamification

14:29 Leveraging Analog Formats to Overcome Funding Restrictions

17:40 The Importance of Collaboration for Creativity

19:00 The Scalability of Gamification for Other Disciplines

20:04 Resources for Creating Your Own Learning Game

23:00 The Retention Benefits of Creating Your Own Game

24:04 Using Game Creation as a Self-Assessment Tool.



Information about Karl Kapp can be found here:


The Theory of Fun for Game Design by Raph Koster


Print and Play
The Game Crafter
The Game Agency


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Chase DiMarco

Chase DiMarco is an MS, MBA-HA and MD/Ph.D-candidate. He is the founder of MedEd University, a free medical education resource, the host of the Medical Mnemonist & Rounds to Residency podcasts creator of several medical education platforms, and CEO of FindARotation clinical rotations service.

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